Four kingdoms · a Rift that plays · one heir
Your opponent is not the danger.
Between your two sides, a tear charges with every ally that falls. It belongs to nobody and it strikes both ways. Every kingdom knows how to feed it, or how to shelter from it.
January 2027 · Free · No ads · No purchases
The world
Four kingdoms, one tear, and a pact nobody signed
There weren't always four kingdoms. Each one has kept a seal without knowing what it holds back, the way you maintain a dyke whose river you have forgotten. Then a black eclipse loosened them all, in a single night.
The Rift was opened by nobody. It simply stopped being held.
What was dug up
A stone, and nobody knows who wrote it
Ver du enn.
Simar van oth.
Riv usal van sur nan.
Those who reign
Not one of them took the throne the same way
In motion
One game, in full
Forty-seven seconds, with commentary: a turn played from start to finish, the Rift striking both sides, and the table rising into 3D on a computer. None of it is a mock-up, everything is filmed on the running game. Sound starts when you press play, never before.
The waiting list
Be there when the Rift opens
RIFT isn't open to the public yet. Leave an address: that's all it's used for.
- Told on launch day, in a single message.
- The build log, when it actually moves.
- Early access, before the public opening.
Going further
The rest of the site
Three more pages, all in English: what the game tells, the the cards of the First Edition, and what happens to your data.
Card and character names stay in French, that's how they read in the game.